Over the past few years, some of my friends and I that used to play Dungeons and Dragons in high-school have started playing again, despite having moved apart and living all the United States.
How do we do it you might wonder? Thanks to the maturity of the Internet and some helpful hardware and software, I will clue you in to the setup that has made this all possible.
Over a series of posts I will describe the process that we use so that maybe some of those out there with kids and big city jobs can again enjoy the thrill of playing D&D.
The goal: create a system as simple as when all you had to do was bring over your rule books, a set of dice, some paper, pencils and a six pack of coke to get your game on.
The requirement: hassle-free integrated systems and process; low-cost.
The risk: We don't want players or DMs screwing with connections, making phone calls at Bhaal-like hours and reinstalling software repeatedly. These tasks just eat into the few valuable playing hours we have.
The reward: A simple, reproducible system that encourages a rich and immersed gaming experience.
If you follow this guide and setup an environment similar to this one, the list below describes a few things you might want to do before your first gaming session.
The key word here is practice; because practice makes perfect (also, observe your posture young man).
- You will want to hold some technical training sessions before you even start a practice session. This is to make sure that all systems will connect, all services work and that everyone is setup before you start. You might also take this opportunity to weed out those persons who don't have the stomach for playing over the Internet (no whiners).
- You will also want to give yourself about 2 practice sessions to pick up the intricacies of how the system and process work. These are good times to go over rules, explain mapping and battle and taking turns conversing. Two sessions is about how long it takes a new player to join our system.
- And you will want everyone to keep in mind that this system isn't the same as an in-person gaming session. We are of course waiting for VR bodysuits with tactile feedback and nourishment tubes are created. Why play tabletop when you can create the environment for real (or for fake, which is it)?
Topics in this series of Online Virtual Tabletop Gaming:
Part 1: A Modest Proposal [reading it]
A description of the idea. What is the point of playing over a virtual tabletop gaming setup?
Part 2: The Hardware [coming soon]
A look at the computers, connections and accessories you will need to make your virtual tabletop gaming setup a success. This topics ranges from the AV equipment you might need to the pens and paper you will need. Explore the differences between a DM setup and the two types of player character systems.
Part 3: The Software [coming soon]
The software required to make the virtual tabletop gaming setup work is varied. How to make all the softwares work together to form a simple all-in-one gaming experience. You always wished you could have a character sheet keep track of your hitpoints digitally didn't you. Guess what, your in luck!
Part 4: The DM Process [coming soon]
What does it take to be a DM in this modern age of disconnected gaming sessions? This is a guide to how to make the process work, and keep your player characters entertained and inspired. As a bonus for you, some tips from an actual DM using this system to host gaming sessions.
Part 5: The Player Process [coming soon]
How do you grow a great character? By playing of course. This topics covers the guidelines of playing in a DMs Online session. Tips on things like good Online behavior, how to use the tools, maybe even how to cheat at rolling dice online (oh boy, another natural 20 from you).
Part 6: Your First Session and Every Session After [coming soon]
The lifecycle of a session, and the lifecycle of the campaign. How to make all the pieces work together to make a real honest-to-Oghma gaming session. And, once you are trained, its time to pull off the training wheels (and wreck and scrape your knees... over and over and over).
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Created 96 weeks, 9 hours ago